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Medieval954
04-10-2007, 10:28 PM
- Niko Bellic is the main character.

- Multi-player will be included, but no details yet. It will not be MMO.

- The game has been in development since early 2004.

- Variations in the terrain cause the walking animation to change. The physics have also improved and character movements are more realistic.

- Liberty City is the only location in the game.

- The Xbox 360 version was the version shown to the magazine editors.

- There were no planes in the skies of the demo that the magazine editors saw, and it seems that there will not be airplanes in the game. Other forms of air travel should not be ruled out.

- The MetLife building now bears the name Getalife, the Statue of Liberty is now the Statue of Happiness, and DUMBO (Down Under the Manhattan Bridge Overpass) is called BOABO (Beneath the Offramp of the Algonquin Bridge Overpass).

- Dan Houser of Rockstar Games (http://www.rockstargames.com/) said that New York City "is an environment we felt had never been done to the level we were envisioning it in a video game. From looking at all of the locations, this was the one that really stood out to us, and really had that impact. It has all of these iconic things that you couldn't put into a game before."

- Within Grand Theft Auto IV, Rockstar North has recreated four of the five boroughs that make up New York City, as well as a section of New Jersey. In the GTA universe, Brooklyn has been transformed to Broker, Manhattan has mutated into Algonquin, Queens is now Dukes, The Bronx is Bohan, and New Jersey has become Alderney.

- It's a smaller geographical mass than San Andreas, but not an inch of this world is wasted or dedicated to vast stretches of country or desert. It's a tightly packed metropolis that captures the eye with its decades of world-class architecture, sun-blocking towers, and extraordinary walks of life.

- The city is brought to life with an amazing level of realism. Sunlight glistens beautifully off of glasswork, illuminates the intricate detailing of century old brick, and even reveals just how realistic an ordinary bag of trash can look. As the sun begins to set, the city takes on a whole different appearance. Buildings that were once eye-popping attractions slowly become ominous obelisks. As any New Yorker will tell you, there's a big difference between New York during the day and New York at night. Liberty City will perfectly capture that quality.

- Niko Bellic's home is in Eastern Europe, and he likely may never have traveled to Liberty City if it wasn't for his cousin Roman. With life not working out in the homeland, "Bellic turns up in Liberty City because he's been receiving e-mails from his cousin Roman, that read like: 'I live this amazing life, it's the American Dream come true. I have two women. I have four hot tubs. I have fifteen sports cars," Houser elaborates. "And [Bellic] believes it." His bid to flee his past for what he thought would be the greener pastures of America couldn't be any further from the truth. Roman has been lying to him. He isn't rich. He isn't popular. And he's actually in a load of trouble. He lied to his cousin to hide his own failures in life.

- Roman, Niko's cousin, is the only person that he knows in America. He serves as one of his main friends, motivations, and connections at the start of the game. Unlike San Andreas, players won't get a chance to see Bellic in his homeland. You will see his life unfold from the moment he steps into Liberty City.

- Niko is a "tough character" while Roman is a "friendly buffoon."

- The story unfolds in a number of different ways. R* is giving people more freedom, more choice and more sense of control over their destiny - the structure of the storyline is quite different to previous games.

- The targeting system details have not been released.
http://planetgrandtheftauto.gamespy.com/fullstory.php?id=118912


Read the entire article, along with scans, here:
http://nikobellic.blogspot.com/


Some picture scans:
http://www.finheaven.com/images/imported/2007/04/S5030118-1.jpg

http://www.finheaven.com/images/imported/2007/04/S5030120-1.jpg




http://www.finheaven.com/images/imported/2007/04/S5030123-1.jpg

http://www.finheaven.com/clear.gif

http://www.finheaven.com/images/imported/2007/04/p5110407fz9-1.jpg

SKing29
04-10-2007, 10:46 PM
Sounds Great, I can't wait:cooldude:

Looking at the graphics I'm not so sure I like them, I always liked the cartoonish comic book like graphics they had going on before, to me it added to the storyline.

Dolfan5000
04-10-2007, 11:23 PM
- There were no planes in the skies of the demo that the magazine editors saw, and it seems that there will not be airplanes in the game. Other forms of air travel should not be ruled out.

Doubt that, planes aren't everywhere when you're playing the game. They occasional fly overhead.

finsrule84
04-10-2007, 11:24 PM
What about the radio stations?

finsrule84
04-10-2007, 11:27 PM
Doubt that, planes aren't everywhere when you're playing the game. They occasional fly overhead.


Well if they're doing New York they wouldn't want to do planes for obvious reasons.

Medieval954
04-10-2007, 11:28 PM
Sounds Great, I can't wait:cooldude:

Looking at the graphics I'm not so sure I like them, I always liked the cartoonish comic book like graphics they had going on before, to me it added to the storyline.

I liked the cartoonish style of graphics too last gen. But the realistic style is starting to grow on me.


What about the radio stations?

I guess they'll discuss it when they finalize the soundtrack.


Doubt that, planes aren't everywhere when you're playing the game. They occasional fly overhead.

I believe it, since it would cause far too much controversy (even for Rockstar) for anyone to even attempt to recreate a 9/11 scenario in the game.

It'll probably just be helicopters.

Edit: beaten by finsrule84.

phinmania
04-11-2007, 12:20 AM
cant wait for this game hope its better then vice city though

Agent51
04-11-2007, 12:35 AM
- Dan Houser of Rockstar Games (http://www.rockstargames.com/) said that New York City "is an environment we felt had never been done to the level we were envisioning it in a video game. From looking at all of the locations, this was the one that really stood out to us, and really had that impact. It has all of these iconic things that you couldn't put into a game before."



True Crime: Streets of New York was an accurate recreations of NYC with all of the iconic landmarks


Well if they're doing New York they wouldn't want to do planes for obvious reasons.

That's ridiculous. I'm sorry, and I don't mean to offend anyone who those events personally touched, but I'm sick of this BS. It's part of our friggin' history now. The videogame industry has exploded with the popularity of WWII games, so why aren't they banned out of respect for everyone involved or effected by that? There are plenty of other examples too.

So someone might take a plane and fly it into a building, what's the big deal? He'd be in his own house, he can do whatever the hell he wants. It's not like Rockstar would make a mission in which you had to hijack a passenger jet and fly it into a building. THAT I could understand would be untouchable, but to have have planes in the game (when they were such a big hit last time) just because it is set in a replica of NYC? Pardon the language, but that's ****in bull****.

Just like when they delayed Spiderman's (the movie) release to digitally remove all the WTC images. WHY? That movie was a box office smash, if anything they should have left them so the imagery could be part of a mega hit. They said they didn't wanna make money off the towers as the reason they removed them, but who the hell was going to see that movie to see Spiderman swing by the WTC? It was a ***** cop out IMO, made even more ridiculous by the TWO 9/11 movies they just made (teh one about the events of the hijacked plane that crashed, and the Nic Cage one) that obviously made tons of money off of the events of that day.

I'm sorry for the rant, but this entire subject is something that I am REALLY opinionated about.

Anyway, carry on :lol:

Medieval954
04-11-2007, 12:53 AM
True Crime: Streets of New York was an accurate recreations of NYC with all of the iconic landmarks

It was an accurate recreation of Manhattan, not New York City.

Also, they got in big trouble for the Hot Coffee mod, so them possibly leaving airplanes out of the game to avoid furthur unwanted attention makes sense.

HysterikiLL
04-11-2007, 12:58 AM
:lol: @ this sounds like Grand Theft Auto: Illegal Immigration

Fresh
04-11-2007, 02:44 AM
This will be the best game ever made until GTA 5.

I also prefer one area because they can focus more on detail.

Did you guys see the pictures of the busy streets? JEEZ!

Manhatten looks unreal.

I can't wait to see the gutter areas in Brooklyn/Bronx.

I'm guessing when you get a little money, the big houses will be in Jersey.

The ONLY disappointment that I've got = leaving out Harlem.

Agent51
04-11-2007, 02:50 AM
This will be the best game ever made until GTA 5.

I also prefer one area because they can focus more on detail.

Did you guys see the pictures of the busy streets? JEEZ!

Manhatten looks unreal.

I can't wait to see the gutter areas in Brooklyn/Bronx.

I'm guessing when you get a little money, the big houses will be in Jersey.

The ONLY disappointment that I've got = leaving out Harlem.

Or the Brownstones in the upper east side of Manhattan.

This game is obviously going to be awesome, every GTA has been since the very 1st one (when it was a top-down view on PS1), but the thing that worries me is the online. It say NOT an MMO, so I'm wondering if it will just be something like gang battles set up or games like that instead of being able to form gangs online and freely roam the city and do as you please (which is what we have been wanting all along). Gang battles or other set games like that could be interesting, but not even in the same universe as being able to form online gangs and freely roam the city and do as you please.

It would be cool to go online in a free-roam situation like that and choose to become a cop and then have the police/military be user controller too, so it's basically like the cop/fire/ambulance bonus missions in the single player game, but online. They could have some sort of ranking system where you start as cops and the more you do the more you move up, ad you have to EARN being part of the FBI and then military responses.

It would also be cool to "initiate" people into your gang. Like you are walking through the world and if people wann join they ave to survive a fight with you and/or your gang (fists and feet only obviously) for a certain amount of time, and if they ever wanna leave they have to be killed, so an extra death goes on their game stats.

And I've STILL been waiting to create a character in GTA. It was cool in Saints Row, but I could just never get into t because it felt too much like GTA but not as good (aside from the online part)

Bruzer
04-11-2007, 07:12 AM
I loved the country side in san andreas although this will be great i am sure i will miss the san andreas area. They will do that in another title im sure.

mor911
04-11-2007, 07:14 AM
I wanna hear about that 2k football game featured in that issue :yes:

Motion
04-11-2007, 08:25 AM
Bummer I was hoping that Vice City would be in it too. Oh well, still sounds awesome.

Bruzer
04-11-2007, 08:40 AM
I wanna hear about that 2k football game featured in that issue :yes:

Same lol. I was going to go get the magazine but I got to wait a couple days damn snow in april.

SKing29
04-11-2007, 01:05 PM
I may be a little behind here, but is GTA IV being released at the same time for XBOX 360 and PS3, or will there be a delay for the 360?

Phin-o-rama
04-11-2007, 01:06 PM
same time for both

SKing29
04-11-2007, 02:12 PM
Well thats a mighty big blow that Microsoft has given Sony, I mean taking away a systems biggest game, thats big.

Dol-Fan Dupree
04-11-2007, 02:14 PM
Well thats a mighty big blow that Microsoft has given Sony, I mean taking away a systems biggest game, thats big.

well taking away being exclusive for 6 months is a pretty decent blow

Motion
04-11-2007, 02:22 PM
Well thats a mighty big blow that Microsoft has given Sony, I mean taking away a systems biggest game, thats big.

:err: Taking it away?

GTA has always been cross platform, just released on MS systems a little later in the past.

SKing29
04-11-2007, 02:29 PM
:err: Taking it away?

GTA has always been cross platform, just released on MS systems a little later in the past.

Yeah I know that, but Sony always had first pick, so gamers would run out to buy the game as soon as it was released and Sony would get all of the profits (not to mention if someone was swaying on getting a PS2 or an XBOX, and GTA was their selling point that 6 month head start by Sony was a big deal). When I think of GTA on the, I guess we can still call it current generation, I think of the PS2. I know all the GTA's were also released on the XBOX but it just feels like a PS2 game and it was a major selling point for the system. So I would have to think losing that six month head start on GTA profits and the fact that the PS3 will lose out on a lot of marketing of "GTA IV out this fall for PS3" and then the little disclaimer saying that it would have a delayed release on the 360, they won't have that and it will hurt them quite a bit I would think.

Phin-o-rama
04-11-2007, 03:00 PM
saints row 1 and 2, and gta 4 :D



its a fact my brother bought a ps2 strictly for gta vice city....a while after that they released it on xbox (which he had)....many people did the same thing as him

losing timed exclusitivity hurt sony no matter how you look at it.

Motion
04-11-2007, 03:10 PM
saints row 1 and 2, and gta 4 :D



its a fact my brother bought a ps2 strictly for gta vice city....a while after that they released it on xbox (which he had)....many people did the same thing as him

losing timed exclusitivity hurt sony no matter how you look at it.

True, I wasn't suggesting otherwise. Just the way it was worded made it sound like it was "taken away" completely.

That is a big move. Now Take Two is focusing on the Wii, per IGN.

GTA on Wii???????

Medieval954
04-11-2007, 03:44 PM
I think we'll see the eventual Grand Theft Auto: San Andreas Stories on the Wii. Though I'd love to be surprised by some sort of downsized port of Grand Theft Auto 4 in the future.

Some more info from the GameInformer article:

Physics - "The physics are going to be pretty amazing," Houser interjects. "We are trying, like all things with this game, to push the physics forward. Physics is an area where games can get much better. If you are into third-person action games, physics need to be amazing. The feeling of controlling your character needs to be amazing. The feeling of running around that environment, climbing over things, needs to be a lot more than it has been. The animations can't feel canned and predictable. One of our biggest goals early in development is that it should feel different than any other game. It shouldn't 'Oh here's a really good looking, but stiff character.'"

Casting - Speaking of elements of the game that bring out the realism of the character, Houser admits that Rockstar North is approaching the recruitment of voice actors in a different way. Reading between the lines, this likely means less familiar voices, and more voices that fit the desired attitude of the characters. Bellic's Eastern European accent fits his gritty exterior, and the chatter heard in the streets just screams New York.

Radio Stations - The same thought process is being applied to the soundtrack and radio stations. "We've raided the past heavily." Houser admits. "We are going to get some great music that works with the 2007 Liberty City. We've set the benchmark for game soundtracks in the past, and I don't think we've been surpassed in that; I think we've done some really amazing stuff. I think we are going to do something wicked this time. We're pretty confident on that.

Downloadable Content - Both versions of the game will likely be identical, but Rockstar has confirmed that downloadable content will be exclusive to the Xbox 360 version. This content is said to be sizeable, and when asked about whether or not we would see this impressive new take on Liberty City living on past one game Houser grins and says one thing: "episodic content."
Ouch for PS3 if true.

Loading Times - And some of its achievements simply blow your mind, such as its load times. After an initial loading sequence, the game will never load again - even when you transition between interior and exterior locations.

http://nikobellic.blogspot.com/

Medieval954
04-11-2007, 04:38 PM
Or the Brownstones in the upper east side of Manhattan.

GameInformer article...

Bellic is anything but stiff, and it would appear that he isn't the most sensitive or honest lad around, either. His walk concludes at a brownstone.:wink:

Motion
04-11-2007, 04:45 PM
Loading Times - And some of its achievements simply blow your mind, such as its load times. After an initial loading sequence, the game will never load again - even when you transition between interior and exterior locations.

http://nikobellic.blogspot.com/




:woot: Awesome!

Phin-o-rama
04-11-2007, 04:47 PM
saints row was like that i think



anyways what gives? i thought ps3 would have downloadable content?

Motion
04-11-2007, 04:50 PM
saints row was like that i think



anyways what gives? i thought ps3 would have downloadable content?

Yeah me too. I thought I had heard they were each gonna have different downloadable content.

Agent51
04-11-2007, 05:00 PM
Woah, wait a second. I did even notice that this was all from Game Informer when I responded before :lol:.

Anyway, which GI is this? I have a subscription and the one I just got (well, like 2/3 weeks ago) is the one with that Uncharted: Drake's Fortune game featured on the cover, and there is nothing about the new GTA in it, or the football one the Mor speaks of :confused:

Bruzer
04-11-2007, 05:03 PM
its the may issue coming.

Agent51
04-11-2007, 05:07 PM
its the may issue coming.

Well I was hoping that was the answer and I didn't miss one, but I didn't kow how people had it already when I just got my April issue, although this IS Hawai'i so everything takes forever, sometimes I get my weekly Sporting Newses 2 weeks late, :lol:

Medieval954
04-11-2007, 05:23 PM
Woah, wait a second. I did even notice that this was all from Game Informer when I responded before :lol:.

:confused:

The title of the thread is "Grand Theft Auto 4 - GameInformer details".

Agent51
04-11-2007, 05:50 PM
:confused:

The title of the thread is "Grand Theft Auto 4 - GameInformer details".

Yeah, but when I initially checked the thread last night I was exhausted and didn't pay attention to anything but the "GTA 4 details" part, plus last night the pics were just links (broken ones at that) so I didn't see it was shots of the actual magazine, so I thought maybe they were details from the upcoming Game Informer, but when I saw it today with pics of the actual magazine I thought I missed an issue.

Medieval954
04-11-2007, 05:51 PM
Yeah, but when I initially checked the thread last night I was exhausted and didn't pay attention to anything but the "GTA 4 details" part, plus last night the pics were just links (broken ones at that) so I didn't see it was shots of the actual magazine, so I thought maybe they were details from the upcoming Game Informer, but when I saw it today with pics of the actual magazine I thought I missed an issue.

Oh, ok, cool. Yeah, the pics initially hosted were bandwidth killed, so I replaced them as soon as I could find new ones. :D

Caps
04-11-2007, 06:55 PM
Well that download-able episodic content just sold me on a 360.

Bruzer
04-11-2007, 06:57 PM
Well that download-able episodic content just sold me on a 360.

Well I have read on many sites that both xbox and ps3 are getting exclusive content. Either way I will wait for its release before I decide which system to get it for. Make sure one isn't buggier than the other or controls are bad for one and not the other etc...

Caps
04-11-2007, 10:53 PM
Rockstar consulted crime experts and ex-policemen when making the game, and they learned that being a criminal is a lot harder these days than it was during the 80s and 90s (for example) and they have tried to reflect this in the game. This means you can expect to see a lot of people getting arrested - the police are a heavy presence in Liberty City.

I like the sound of that.

Superself
04-13-2007, 11:50 AM
Why won't they concentrate more on the multiplayer aspect of GTA this time around? It would be great if it was a more MMO based experience.

I loved San Andreas...IMO great online gameplay would be the only way to do better.

Caps
04-13-2007, 03:31 PM
A MMO GTA would be chaos. People in the streets with bazookas blowing up your car and such, that's not what GTA is about.

Superself
04-13-2007, 04:55 PM
A MMO GTA would be chaos. People in the streets with bazookas blowing up your car and such, that's not what GTA is about.

That is a very narrow way of thinking.
:rolleyes2


BTW, you can blow up cars with the rocket launcher right now....what the heck would be the difference???

Nappy Roots
04-13-2007, 05:02 PM
whats MMO mean?

Caps
04-13-2007, 05:38 PM
That is a very narrow way of thinking.
:rolleyes2


BTW, you can blow up cars with the rocket launcher right now....what the heck would be the difference???

The difference is you're one person blowing up cars, and shooting random people on the streets if you are so inclined, the way the game is set up now. A MMO GTA with thousands of players in one city would be one huge battle royale 24/7. You wouldn't be able to get from one point of the city to another to get to a mission contact without someone taking a shot at your car with an RPG or unloading an AK in your face as you walk down to ammunation or wherever. That's not fun for me, but I can't speak for everyone.

MMO stands for Massive Multiplayer Online game Nappy, think warcraft.

Medieval954
04-24-2007, 01:56 PM
GameInformer updated the subscription part of their website with a reader Q&A answered by the the guy who played the demo for the article. Kind of long and some questions offer zero insight, but interesting nonetheless.

-----

Last week, Game Informer invited GTA fans to ask questions about their recent experience at R*. Game Informer's Andrew Reiner, the only journalist so far to have seen Grand Theft Auto IV in action, promised to answer as many of your questions as he can. The answers are in...

(Interesting points: There are no airplanes in GTA IV, but flying remains a big part of the game. This means you will be able to fly helicopters. Niko can also climb telephone poles, it seems.)

1. Kobe Asks: I heard that you can’t fly in Liberty City anymore. What is up with that?! Flying is one of my favorite parts of this series!

This is incorrect. There are no airplanes in the game, but flying is still there. One means of this is the helicopter. As Dan pointed out, this is just one city and a plane really doesn’t fit into that very well for gameplay. Flying is still very much a large part of the game.

2.Did you see any female pedestrians? Are there any good looking chicks?

Sigh.... Truth be told, I’m curious why anyone would want to know this. Is this really one of the top questions? If my memory serves me correctly, I don’t recall myself thinking “man, that chick is banging” or “I find myself strangely attracted to this game”, but I can confirm that there are female pedestrians in the game. There’s a ton of ‘em, too. They shop. They talk. They even wear clothing.

3.Did you see some indication of seasons (winter, summer, spring...)?

Sadly, the demo that Rockstar presented was only about 15 minutes in length. Time of day definitely progresses, but whether it progresses throughout an entire calendar year remains to be seen.

4.How is the AI? Are the enemies smarter? Can they find cover?

This is another area that Rockstar is keeping under wraps at the moment. I can, however, tell you that I saw a truck driver swerve onto the sidewalk right in front of where we were walking. This strange little incident also took the Rockstar representatives by surprise. It almost looked like the driver was drunk, but then again, he could have just been in a hurry too.

5.Is it possible to climb on a ladder?

I didn’t see Niko climb a ladder, per se, but I did see him ascend a telephone pole to get a bird’s eye view of Liberty City. He didn’t climb up it like a gorilla, however. He simply pulled himself up on the series of rungs on the pole. This feat was actually quite impressive. You could clearly see his weight transfer from side to side as he moved up the pole.

6.Can you speak with other pedestrians on the street?

Niko seemed to have other things on his mind than talk with pedestrians. The people we passed, however, were very vocal.

7.Chester Asks: What was the first mission in the game, and what was you first word when you saw this new game?

I didn’t get to see the first mission in the game, but if I had to guess, I would imagine it would have something to do with the taxi stand that Niko’s cousin runs. As for my first word…I can’t print it here, but I did follow it up with “Oh my God!”

8.Matt Asks: Did it seem to you like Liberty City was an authentically sized city? A problem that I had with San Andreas was that you could drive to a coast in two minutes. Do you think it will be different this time?]

Great question. In terms of scale, it definitely feels more like a realistic city. It feels you are traversing New York City. As you’ve seen in the trailer, there are a number of ways to traverse this massive area.

9.We didn't see any boats in the trailer, what can you tell us about them?

Dan wouldn’t go into specifics on this one, but the only type of vehicle he said that wouldn’t be in the game was the airplane. So this should point to boats still being a part of the GTA experience.

10.What can you say about the graphics quality? Can you compare the trailer to the game, is the trailers quality better or worse?

Rockstar is still putting polish on the graphics. The demo I saw was definitely a step up from the trailer…which is kind of ridiculous given how great it looked already.

11.Can you buy properties like you could in Vice City?

Again, no specifics were given, but Dan did say that this isn’t a game of real estate, or from rags to riches. I wouldn’t be surprised if you eventually do find new places to call home, but it sounds to me like properties might be handled in a different way – perhaps tied to moments in the story.

12.Will there be girlfriends like in San Andreas? If yes, can you marry them?

What is with you people and your woman-related questions. Yes, there are girlfriends. I forgot to ask if you could marry them.

13.Zhooles Asks: Unusual vehicles. Will be there any and if will, name them please.

Rockstar wouldn’t reveal anything in the demo, but strange vehicles are very much a part of the GTA experience. Dan said that much of the game revolves around Niko. I have a feeling that the choice of the vehicles does as well.

14.Aaron Hall Asks: Rockstar have said that the cars in GTA IV will have all new physics to them and the camera will be closer to allow a better driving perspective of cruising Liberty city and seeing more detail on the cars.Could you please elaborate on the experience of driving best as possible and what’s new to the experience? Thanks.

From what I was shown, the only new element was breaking the window of the car to get in. The animation for this was awesome, and something I wish I had seen more than once. The car I saw was newer in make – which was evidenced in both the beautiful crimson sheen and suspension that handled pot holes and variances in the road with ease. Now, I only saw one car, but it really did have that new car look to it. It’ll be interesting to see how Rockstar handles the shocks and struts for other vehicles in the game.

If I had to give a comparison, I would say that the new camera angle positioning is more like Midnight Club now. It’s closer, allowing the player to see more of the minute detailing on the car, and also lower, allowing you to see more of the horizon and verticality of the city.

15.Alex Sheridan Asks: As far as the surrounding area of Liberty City goes, what can we expect to see in things such as countryside relative to San Andreas?

From what I am told, you will not see countryside like you did in San Andreas. I wouldn’t be surprised, however, if the expanded content that Rockstar is planning through Xbox Live will offer new areas to explore. I can definitely see them adding a fifth borough to Liberty City, but outside of this, anything is possible.

16.Have you seen members of any mobs in the game? If yes, which? Is new Liberty City a detailed copy of NY, or just is looking like it? Are there houses enterable without loading?

I didn’t see any mob members, but that doesn’t mean they aren’t there. Rockstar didn’t reveal everything to me. There’s still a lot of the game that remains blanketed in mystery. It is GTA, however, so I would be shocked if a mob or two or three weren’t involved. As for your second question, Liberty City is modeled after New York City, but it isn’t a copy, per se. As Dan pointed out in the magazine, the real world isn’t fun. You can’t just throw in the city and expect gameplay to emerge from that. There are certainly recognizable parts to it, but the gameplay comes first.

17.Sacha Asks: Will characters from earlier GTAs appear in the game?

Rockstar wouldn’t say outright, but from the smile that Dan Houser gave me, I would say there’s a good possibility of crossover.

18.Bobby Swansom Asks: Will the player have to go to the gym and eat right as in GTA:SA?

It doesn’t sound like Niko is the sort of person who does a lot of working out to staying in shape. From this, don’t expect him to have to work out to stay slim. As for eating, I doubt we’ll see him doing that, either. The one thing I am not sure of is whether or not he can get haircuts or buy clothing.

19. J Asks: Is it true that there's no load time?

I didn’t see one load in the entire demo, and this included visiting two interiors at different points on the map.

20.Marcus Asks: What was the phone like?

The graphic for the phone wasn’t finished just yet, so I won’t go into the detail on that, but it seemed that the interface was very simple in design and easy to use. Truth be told, it looked like a real cell phone. We just have to see if it drops as many calls as a real phone.

21.Brenny Asks: Is it still the same three cars over and over again like previous games we've seen?

I’m not sure which GTA you’ve played, but I have always had more than three cars to choose from. There’s a good chance you’ll see more taxi cabs than usual, but if anything, there should be plenty of rides to choose from.

22.Gary S Writes: How are the graphics and how far is the draw distance in the game?

The visuals are tremendous and easily some of the best I have seen. What’s scary about this statement is that Rockstar North is still improving upon the visuals. There’s little question that it will be one of the best looking games come this holiday. As for the draw distance, I didn’t see one building, car, streetlamp, or pedestrian pop up. The framerate was also incredibly smooth and the lighting really couldn’t have been much better.

23.Isaac "Sculay" Hussain Asks: Will there be a Xbox 360 Demo?

Rockstar hasn’t announced anything yet, but I have a feeling most people will pick this game up whether they play it in advance or not.

24.A Canadian Asks: I just wanted to know when GTA IV for Xbox 360 will be in stores in Quebec, Canada.

Nope. Rockstar specifically told me that Quebec is the one location on earth that won’t be getting GTA IV. Actually, I have no idea. Call your store to find out.

25.Matthew James Asks: Compared to previous GTA titles, how big is GTA IV?

I already talked a lot about the city, so I will answer this question like it is being asked about the length of the game itself. I asked Dan this, and he said it should be comparable to all the other GTA games, but they don’t know exactly how long it is since the game is still in development. In other words, you’ll still be able to vest hundreds of hours. The multiplayer component, which is still a mystery, could greatly expand the time you spend with it too.

Phinz420
04-24-2007, 05:19 PM
The difference is you're one person blowing up cars, and shooting random people on the streets if you are so inclined, the way the game is set up now. A MMO GTA with thousands of players in one city would be one huge battle royale 24/7. You wouldn't be able to get from one point of the city to another to get to a mission contact without someone taking a shot at your car with an RPG or unloading an AK in your face as you walk down to ammunation or wherever. That's not fun for me, but I can't speak for everyone.

MMO stands for Massive Multiplayer Online game Nappy, think warcraft.


Theres no need for a MMO GTA really. We just need a well developed multi player that can service a good number of players while still having the game look beautiful.

Things like rocket launchers should be one of the top tier weapons in a game like that, and I would hope that they wouldn't just be spewed all over the place. I mean it wouldn't be GTA to have 32 players holding rocket launchers just like it wouldn't be GTA to have 32 tanks driving around the streets of NYC(though that does sound like a fun server mod!)

Agent51
04-24-2007, 05:53 PM
21.Brenny Asks: Is it still the same three cars over and over again like previous games we've seen?

I’m not sure which GTA you’ve played, but I have always had more than three cars to choose from. There’s a good chance you’ll see more taxi cabs than usual, but if anything, there should be plenty of rides to choose from.


I definately agree with the person asking that question there, and it seems like the writer dodged his question there. He obviously didn't mean there are only 3 car models available in the game, but is clearly talking about the issue where it seems like only a few different models appear at once. Like EVERY SINGLE CAR on the streets happens to be only one or two different models at a time, very rarely did you ever see the streets full of ALL the models in the game, but more often it was always like just a couple models loaded at any given time, making pretty much every car on the street the same car type.

It was HIGHLY annoying, and I hope that's fixed.

washFin84
04-24-2007, 06:50 PM
although this IS Hawai'i so everything takes forever, sometimes I get my weekly Sporting Newses 2 weeks late, :lol:
Agent, my employer lives on the big island in kailua-kona. He was closing on a large piece of expensive land there a few weeks ago and I mailed the closing papers with the USPS priority mail and it still took forever. I should have expressed it to him. I was scowlded (sp? lol) for how long it took to get to the title company. I was like sheesh I sent it priortiy and I saved 10 bucks. Idk, but priority sounds like priority to me but again idk...

well there is a little insight from another member here that has dealt with mail to and from Hawaii, so you and I both are not the only ones.

Agent51
04-24-2007, 07:04 PM
Agent, my employer lives on the big island in kailua-kona. He was closing on a large piece of expensive land there a few weeks ago and I mailed the closing papers with the USPS priority mail and it still took forever. I should have expressed it to him. I was scowlded (sp? lol) for how long it took to get to the title company. I was like sheesh I sent it priortiy and I saved 10 bucks. Idk, but priority sounds like priority to me but again idk...

well there is a little insight from another member here that has dealt with mail to and from Hawaii, so you and I both are not the only ones.

Yeah man, "next day air" really means 5-7 business days here, lol. It's one of the very few BAD aspects of living on a tropical paradise in the middle of the Pacific :lol:

Motion
04-25-2007, 10:25 AM
From IGN.............

UK, April 24, 2007 - The first gameplay details of Rockstar's upcoming epic Grand Theft Auto IV (http://ps3.ign.com/objects/793/793799.html) have been unveiled, just a couple of weeks since the first teaser trailer caused a major stir across the world.

Game Informer's Andrew Reiner -- one of the few journalists to see the game -- lifted the lid on some of the features we can expect to see when GTA IV launches in October.

Top of the list is the fact that players can fly across Liberty City, although not in planes. "There are no airplanes in the game but flying is still there," he explained. "One means of this is the helicopter. This is just one city and a plane really doesn't fit into that very well for gameplay. Flying is still very much a large part of the game."

Reiner also said that the driving experience was far closer to something like Midnight Club rather than previous GTA titles and that the camera angle sat closer to the car, which showed off vehicles in more detail and also enabled players to see more of the city as they drive around.

Talking of the city, Reiner added that even though he saw an early version of the game, it was already looking stunning. "The visuals are tremendous and easily some of the best I have seen. What's scary about this statement is that Rockstar North is still improving upon the visuals. There's little question that it will be one of the best looking games come this holiday," he said.

Other details revealed by Reiner include the possibility that players may be able to drive boats, get a girlfriend and - bizarrely - climb up telegraph poles. Rockstar also hinted to him that previous characters from GTA titles might put in an appearance, plus Reiner predicts that locations outside of Liberty City could be downloaded from Xbox Live or the PlayStation Network.

http://ps3.ign.com/articles/782/782956p1.html

Medieval954
04-25-2007, 07:32 PM
From IGN.............

plus Reiner predicts that locations outside of Liberty City could be downloaded from Xbox Live or the PlayStation Network.

http://ps3.ign.com/articles/782/782956p1.html


Yeah, I noticed that too. Thing is, IGN got their info from the GameInformer article, like everyone else has, and GameInformer says DLC is exclusive to Xbox 360. But there was much talk of both PS3 and Xbox 360 getting DLC when the game was revealed. Unless they mean both get the same DLC with some additional DLC exclusive to Xbox 360. It's confusing. Hopefully Rockstar will say something definite soon.

Medieval954
04-27-2007, 03:18 PM
More info and pics, this time from Official Playstation Magazine UK.

Info
- Niko interacts with pedestrians e.g pushing them if they get in his way.

- Niko steals an improved Admiral, proving old cars return.

- Niko, in his mid-thirties, is on the run from a "dark past".

- The mafia take a role in the game (although not a main one).

- Pop ups are eliminated.

- Roosevelt Island appears in-game.

- "The game isn't trying to be photorealistic, but artificial intelligence needs to have a similar quality to the visuals or it's not going to hold together." Dan Houser

- If you pull a gun out everyone will scatter screaming

- One airport appears in the game. Helicopters have been confirmed by Dan as well.

- Cross developing for the PS3 and Xbox 360 has apparently been a challenge.

- Both systems have their pleasures and pains.

- The game will be online (previously only a multiplayer mode was confirmed)

- The character customization is not on par with San Andreas.

- You can see right into buildings now.

- The plot will contain "outrageous betrayals" and "jackknife reversals".

- Custom tracks isn't confirmed but it is "possible"

- Dan wants it to be a huge step up, but still similar to previous games.

- There giving us more to do in our [Niko's] leisure time.

- There will be "virtually" no returning characters. "Anyway, most of the characters we liked were dead" DH.

- The game is not as influenced by films as previous games have been.

Pics
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