BAMAPHIN 22
10-22-2005, 09:15 PM
From "Lara Croft: Tomb Raider" to "Super Mario Bros.," I've seen enough video game-to-movie conversions to know just how painful they can be to with.
Now comes "Doom," a new movie based on a game where the whole point is dishing out as much pain as possible to endless waves of monsters.
Let's dispense with the obvious: In both the movie and the game, the stories are weak and character development just gets in the way of the carnage.
Though I squirmed more at the one-liner bombs dropped by Sarge (The Rock) than the buckets of spattered blood, I still have to give it some credit: the movie is nowhere near as bad as it could have been.
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Now comes "Doom," a new movie based on a game where the whole point is dishing out as much pain as possible to endless waves of monsters.
Let's dispense with the obvious: In both the movie and the game, the stories are weak and character development just gets in the way of the carnage.
Though I squirmed more at the one-liner bombs dropped by Sarge (The Rock) than the buckets of spattered blood, I still have to give it some credit: the movie is nowhere near as bad as it could have been.
To view links or images in this forum your post count must be 10 or greater. You currently have 0 posts.