After the violence in Newtown — and really, any violent mass shooting these days — it didn’t take long before pundits were blaming violent video games for the violence. As happened with comic books in the 1950s, video games have become a scapegoat for deeper societal problems.


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mandating that the National Academy of Sciences research the effect of violent media on children, and
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asked the Centers for Disease Control and Prevention to investigate the relationship between violent media and actual violence to the tune of $10 million dollars in taxpayer money. These calls for more research come despite the fact that
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the existence of a strong link between violent media and violent behavior.

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Excellent read. For those who don't have the patience to read a long article, it pretty much shows that competition, not video games, leads to violence...