But out of curiosity, i have to ask: how did you play it? Did you just run from one mission to the next, looking for enemies to shoot? As for the powers, did you use them in with the environment? And how interested are you in politics? As a FPS its very average. The mechanics are adequate but hardly special. Things like having to unequip your gun to use your powers was obviously an easily correctable mistake in hindsight. And weapons are imbalanced, as there was very little reason not to use your shotgun the entire game(the machine gun was especially crappy).
All of that said, the game was not meant to be only a FPS. The levels are designed to be methodically explored, and you will be rewarded for doing so. When interviewed Ken Levine insisted Bioshock was largely a mystery game. It makes sense. By finding recordings you slowly unravel what happened to this underwater utopia. How things progressively dissolved. Personally, i was blown away by how logical and clever the designers were. In a society built around the free market economy what would be the worse thing imaginable? Theft and smuggling. I still recall walking into a new area and seeing the slaughtered body of a smuggler hung up as a warning. What was he guilty of smuggling in a Ayn Randian society? Bibles. Small additions like that made the levels that much more exciting and riveting.
As for the powers, they are designed to be used with the levels themselves. During one of the early boss fights you are only allowed to have a wrench as a weapon. But there was no way for them to take away your powers. The battle took place in what appeared to be a giant fridge. Using various traps as distractions, id duck behind cover and set the enemies on fire. Theyd immediately start lunging for a patch of unfrozen water. After they leapt in to put out the fire, id immediately lightning bolt the water. Just one of the many examples of turning the levels to your advantage. Taking on a Big Daddy straight up is suicide. My favorite way of taking them down was setting up a variety of traps in a room, setting the Big Daddy on fire, running out of the room as he got hung up, then begin launching heat seeking missles back through the doorway.
While there might have been only a few types of enemies, watching them interact before a fight was awesome, disturbing, and a bit frightening. I was once able to sneak up on one because she was hovering over a craddle pleading about how she never wanted to give "her" up. After i cut the bitch down, i checked the craddle...empty. Ive had enemies attacking me as they screamed about how lonely they were. Ive heard the clanking of steps coming towards me, quickly searching around i couldnt immediately find the enemy until my flashlight hit the ceiling: a splicer was using hooks to walk like a crab towards me. In a section with apparently heaving smuggling, ive had enemies charge me with melee weapons screaming "He" died for our sins. Ive caught clearly otherwise insane enemies still slow dancing with their spouses. Watching Little Sisters hold hands with the creatures they lovingly refer to as "Mr. Bubbles" was alittle depressing. As was watching a Big Daddy, after i freed all the Little Sisters in an area, mournfully moan in complete confusion when a Little Sister fails to respond to their knocks on a vent.
If you tried all of that stuff and found it boring, then no biggie. One cant argue taste after all. If you just tried to play it like any other first person shooter and missed all of that stuff, id recommend replaying it. The game can be completed in around 8-10 hours. But its better played slowly and methodically. I dumped 20 hours into it and, as you can tell, didnt regret it.
I prefer single player 3rd person if anything. I feel Bioschock would make an amazing RPG probably, just not my thing for a shooter. I don't know how old you are, but I also think I'm kind of stuck in a rut when it comes to games. I'm 30 now, so I grew up playing what I feel were just more in depth/harder/challenging games than they are now, which is almost a fact at this point.
The Last of Us has me intrigued.
I absolutely get your preferance for 3rd person shooters, im the same way. It takes a game that does something different and interesting for me to pick it up if theyre a FPS. Bioshock and Far Cry 3 have been about it. Well, also Halo, but thats a straight up abusive relationship.
To be fair, the Irrational Games seems to understand about the challenge of current games. Their first game as Irrational(many worked on the Thief series before it fell apart) was System Shock 2, apparently a unrelentingly difficult game. In order to go back to that type of gaming, they made a "1999 mode" in Infinite. I believe it has to be unlocked(i couldnt immediately find it when starting my game) but its suppose to be grueling. If you dont spec your character correctly or mismanage your money, your done. The game will be to difficult to complete and you'll have to restart. Im going to be diving into that after i beat the Hard campaign im playing now.
I suppose the Industrial Revolution rewards arent connected to Gamestop and its Irrational thats messing up. Id apologize to Gamestop but im sure theyre currently in the process of screwing something up for someone.
That's the plan, I have actually always preferred mouse and keyboard. I may get a PS4 down the road when the price drops a bunch just for exclusive content, that is the only reason that I bought a PS3 anyway but I have always been a PC guy.You won't want to go back to consoles after gaming on a PC. If you're smart about it, sell things off, you can upgrade your rig (to date) for the cost of a PS4.
This, Bioshock had excellent envoirnmental storytelling.Personally, i was blown away by how logical and clever the designers were. In a society built around the free market economy what would be the worse thing imaginable? Theft and smuggling. I still recall walking into a new area and seeing the slaughtered body of a smuggler hung up as a warning. What was he guilty of smuggling in a Ayn Randian society? Bibles. Small additions like that made the levels that much more exciting and riveting.
Well, came across my first bug. Might be the first bug of the series for me. At one point i started jogging extremely slow. Even sprint was like walking through drying cement. It should be noted that i found this bug during particular story part(which i wont say for obvious reasons), so that might be the only time you can get it. If anyone runs into the problem, quit to main menu. I would not recommend restarting from checkpoint. During a different part of the game, i did that and zoomed back to a far earlier point then expected. Apparently autosaves dont update the checkpoint.
Also, got the Industrial Revolution rewards. Apparently using Internet Explorer to try and get them is the most offensive thing in the history of humanity. Used Firefox and was fine.
Finally, if your not using the "blood to salt" gear, your playing wrong That thing is insane.